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That was a little better than generic trailer music. But, having said that, if this is an indication of the rest of the score, there's nothing more I need to hear. And don't feel any compunction to re-listen to this piece.
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The score is out in Spotify, at least, in Spain.
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I missed this somehow till now (well, I'm not a Playstationer for one thing). I'm really enjoying this on Spotify - only a few tracks in, so it may get wearying. But this is a strong score with more effective writing for chorus than usual for this kind of thing (I'm allergic to much choral scoring in movies/tv/games). I'd call it a fine listen (so far) for lovers of Conan the B.
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One of the best scores I've ever heard. Enjoying it immensely.
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Posted: |
May 21, 2018 - 1:32 PM
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By: |
jb1234
(Member)
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It's a bummer that people (and reviewers) are sleeping on this one. I haven't played the game, but as a bit of a fan of The Bear, I do find God of War of be one of his more enjoyable works. It really does sound like a big movie score, as opposed to a lot of game scores which by their nature have to create an environmental "loop" to allow for a player to keep playing through a scenario at his own pace. A lot of this is dictated by the way the music is used in-game. There isn't a lot of music written for just exploring the areas. It mostly comes in during big fights and especially for cinematics. The first four tracks on the CD are theme suites and a good chunk of the rest are written for cinematics so they function like film cues. But even in the tracks written specifically for bosses (The Dragon, Valkyries, Deliverance, Peak's Pass, Magni and Modi), Bear has assembled them in a way where they have structure, real beginnings and ends.
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